FREDDY OROPEZA 

freddy@fredbytes.com

Efficient and results-oriented professional CG Generalist whose expert skills in 3D ANIMATION and MODELING organic and hardware
3D assets; with strong abilities in RIGGING, LIGHTING, TEXTURING, PARTICLES, DYNAMICS, COMPOSITING, and EDITING, carries 14
years of pre and post-production experience in various visual effects studios including Oscar and Emmy Award Winning houses.

3D Generalist    June 2018-October 2019

Cryptoys

  • Character design
  • Character model, rigging, animation
  • Effects

3D Supervisor/Generalist     December 2010- July 2018

IGT

  • Lead/3D generalist for Avatar, Big Buck Hunter
  • 3D Supervisor/3D generalist  Jurassic Park , Ellen, Batman, Goonies, Wheel of fortune, Blake Shelton.

3D Generalist     September 2010 – November 2010

Stargate Studios

Client: ABC Network, Sci-Fi Network, AMC Network

  • 3D Generalist for episodic series The Event
  • 3D Generalist for episodic series The Walking Dead
  • 3D Generalist for episodic series Grey’s Anatomy

3D Generalist     May 2010 – June 2010

Zoic Studios

Client: Chevy, Activision

  • Environment modeling, texturing, and vehicle retopologizing for Chevy Volt commercial
  • Pre-visualization / animatic and look development for Guitar hero commercial

3D Generalist     February 2010 – April 2010

Stargate Studios

Client: ABC Network

  • 3D Generalist for internal pilot projects
  • FX for feature film Big Bang
  • 3D Generalist for episodic series Grey’s Anatomy and Trauma

3D Generalist     December 2008 – December 2009

Origami Studios

  • Modeling, texturing, lighting, and animation of stylized and photo real digital set extensions for feature film Bunraku

3D Generalist     November 2008 – December 2008

Zoic Studios

Client: Nascar, Garmin

  • Rigging and Animation of vehicles for pre-visualization for Nascar/Garmin commercial

3D Generalist     September 2008 – October 2008

Battle Star Galactica

Client: Sci-Fi Network

  • Modeling, texturing, lighting, and rendering of photo realistic CGI set extensions for Sci-Fi pilot Virtuality for the Fox network.

3D Generalist     August 2008 – September 2008

Zoic Studios

Client: Sea World

  • Rigging and animation of organic characters for Sea World commercials

Modeler     July 2008 – September 2008

Sony Pictures/Uncharted territory

  • Los Angeles buildings models for earth quake sequence on feature film 2012

3D Generalist     April 2008 – July 2008

Zoic Studios

Client: Citgo, Craftsman, Sony Games, ABC Network, Fox Network, Burger King

  • Photo realistic modeling and texturing of hard surface 3D assets
  • Photo realistic texturing, lighting, rigging, and animation of organic 3D assets
  • Motion caption clean up
  • Cloth dynamics

Character TD     December 2007 – March 2008

Sway Studios

Client: Royal Canadian Mint

  • Character modeling, texturing, rigging, and animation for Royal Canadian mint and the Vancouver 2010 Winter Olympics.

3D Generalist     November 2007 – March 2008

The Syndicate

Client: March of Dimes

  • Organic modeling and texturing for “Massive simulations” for March of Dimes

3D Generalist     October 2007 – November 2007

The Syndicate

Client: Martin Scorsese

  • Environment modeling for ” The Man That Drank Too Much” commercial project for Martin Scorsese.

3D Generalist     August 2007 – September 2007

The Syndicate

Client: IHOP

  • Environment modeling, texturing, and lighting for IHOP commercial

Modeler/Texture Artist     June 2007 – August 2007

The Syndicate

Client: Martin Scorsese

  • Environment modeling and texturing for “Shine a Light” commercial project for Martin Scorsese

Animation/Rigging     August 2006 – December 2006

Cafe FX

Client: Farmers Insurance

  • Photo real vehicle and character rigging and animation for “Future” commercial projects for Farmers Insurance commercial project

3D Generalist     December 2006 – April 2007

The Syndicate

Client: ESPN/NASCAR

  • Character modeling, texturing, rigging and animation for Nascar “Count Down”
  • Hardware and particle animation for NASCAR “Race”
  • Environment texturing for NASCAR “Now”
  • High resolution and detailed model of a NASCAR vehicle engine
  • Modeling, texturing, and animation for Capri Sun’s “Roaring Water” and “Cool Gets Cooler commercial project.

3D Generalist     August 2006 – December 2006

Rhythm & Hues

client: Microsoft

  • Environment modeling, texturing, effects and character animation for Banjo & Kazooie video game cinematic
  • Sets and props modeling, texturing, and lighting for Call of Duty 3 game trailer/commercial

3D Generalist     March 2006 – May 2006

Rhythm & Hues

Client: Microsoft

  • Character modeling, texturing and rigging for XBOX 360 Fable 2 game trailer

Modeler/Animator     May 2005 – March 2006

GIGAPIX Studios

Client: Jim Henson Studio

  • Specialized in high resolution models with proper poly flow for a Jim Henson demo

3D Generalist     April 2005 – May 2005

EPL Interactive

  • Character rigging, animation and set texturing for game cinematic

Stunt Performer     June 1999 – May 2005

Walt Disney World

  • Performed stunt skating, gymnastics and aerial acrobatics for live show “Tarzan Rocks”

Software Proficiency

  • Maya
  • Modo
  • Zbrush
  • Substance Painter
  • Unity
  • After Effects
  • Premiere
  • Photoshop